Delving into the game development training market

“A lot of indie developers who became ‘Overnight Hits’ have been working on it for ten years.”

-Dan Adelman

The gaming industry is on a totally different level these days. Be it Virtual Reality or Artificial Intelligence, game development techniques have made a difference in the market space across the globe. Surely you have heard of these names: Clash of Clans, Pokemon Go’, PlayerUnknown’s Battlegrounds (PUBG) or Candy Crush Saga. All of these games were an overnight success. But that is not the point. How did they get there or should I keep it that way, what was the key to their success?

A recent report on the gaming industry states that the international gaming market is expected to become a multi-billion dollar industry by 2022. I am sure this will give a reason not only to play but also to create one.

I know that game development seems to be a rockstar job, but the reality is totally different. Therefore, it is one of the most innovative and creative industries; you need ideas that can make a difference. Also, game development is a hectic task sitting for hours and hours in front of a screen and doing crazy coding on it.

Now the question is what should you do to enter the gaming industry? Game development is just like any other coding language. Be it Unity, CRYENGINE, Frostbite or Havok.

While doing a game development training module, you need to focus on a few things. What are the essential aspects of the design elements, what are the key stages in game development, how to use the law of physics and what AI techniques are required to create interesting characters?

About the game development training process

Game development training should include some detailed learning steps. This includes steps like STORY, DESIGN, DEMOCRATIZATION, AUDIO & SAMPLING, AGILITY, and lastly a perfect PROTOTYPE.

A perfect story leads to a perfect ending.

Before you even start your game development training, you need to think about what the story is. Put a circle around it and look for minute details. This will give you an overview or map of your game.

Define a layout to make things visible

The next step in your game development training should include the design process. You can opt for the Game Design Document (GDD). This will become a pole star for your ships sailing across the oceans. If not, you may end up with a document that no one can really read.

Agility is what you need!

Once you’re ready with a story and design, agility is next. In a game development training module, you should understand the importance of Project Management System that will help you organize your tasks, especially when working in teams.

Fortune comes through technology!

Most developers in the gaming industry don’t even know how lucky they are! Do you remember those days when you need to install a game engine from time to time? Many thanks to the DEMOCRATIZATION of technology. These days we can find numerous game engines ranging from 2D, 3D, AI, and free and subscription based engines.

the audio track

It may sound easy to choose a track for your game, but it’s not that easy. Choosing the wrong soundtrack can add up to your failures. Most developers add a file at the end, and that’s where they make a mistake. Usually graphics and programming are more important, right? No error. Audio files are equally important in persuading the right audience for your game.

The prototype

A prototype is worth a million. This is the final stage where you have to turn all your hard work into a face. This is the last stage of your game development training. After all your coding, design, selection of audio files, all you need to do is make a prototype. You have to iterate many times until you get the perfect feel.

That’s all about your game development training process. If you’re really a gaming fanatic or coding geek, then don’t sit back and read. Connect with us anytime, anywhere and we’ll make your journey easy and interesting.

Add a Comment

Your email address will not be published. Required fields are marked *